Supported Skills deal Splash Damage to surrounding targets- Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. You could add melee splash as 6th if you want to, I guess that's personal preference - I find if very unnecessary, and have run even fracture maps without feeling the need. 0c fire dot aura cluser 3. Divergent Melee Splash. Anomalous Arrogance. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Unrelenting Timeless Maraketh Emblem is a map fragment. Basically, most awakened gems just have better numbers, but it has big impact in terms of maxing buildPath of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Support the site Merchandise. Auras. Empowered Elements. Life: 4,277 124%. - Void Beacon jewels, flesh and flame. Other strike skills? Yeah big ooof I wouldn’t want to lose the additional strikes. 22. I didn't have AW Multistrike or Divergent Melee Splash, since hen I've found AW MS and I'll get the Divergent Melee Splash eventually. So looking for a solution, I tossed Divergent Melee Splash into the golem links (replacing damage on full life) This move dropped my dps value to 89 million, but gave the golems LOTS more clear speed. Buy. Flammability. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Whirling Blades can be created from the following recipes: AmountRuthless was replaced by Divergent Melee Splash. 10 months ago. Level 16. Cost & Reservation Multiplier: 150%. The divergent is around 1. Divergent/ Awakened melee splash spiders Awakenend Fork Awakened Chain Anomalous Pierce Despair / other Hexes Frostwall cwsDivergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. If you use Divergent Melee Splash that results basically in double 5-link damage (because Melee Splash does not increase. Divergent Melee Splash Support for 373. Quality 20. You can (and should) keep in melee splash for bosses if you use the hydrosphere tech. Divergent: 10% increased Evasion Rating while Moving: 20: Item acquisition. You'll also want to grab a Divergent Bone Offering and annoint Charisma to your amulet. Corrupted No. 0. Summon Raging Spirit can drop anywhere. GLOVES The gloves are Triad Grip with 1 red and 3. Get divergent melee splash, get Acestral Call or +1/+2 Strike targets gloves and place the hydrosphere on top of the boss before you start attacking. However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. Awakened Fire Penetration. Then, the projectile from your own lightning bolt also hits… thus double hitting. 2. Awakened unleash shaves off a few miliseconds on its charge and u gain 1 more stage at lvl 5 summoning 5 srs The Melee Splash support gem now works with Shield Charge . 8 seconds. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. At bigger budget ashes etc. CryptoSnipped a divergent melee splash from trade for way under market price so gave it ago. Trust your mind and strengthen. Life: 4,302 132%pobb. Increased Duration. Level. In general strikes don't get that much for gem levels, with some exceptions like lightning strike where u get 1 more proj etc. Carry on my waypoint son, there'll be peace when maps are done. This is because the unintended interaction of Melee Splash cleaving on. I used it before and it was charging up when hit by shock or chill effects. I believe the Hydrosphere method is mainly worth it if you have Divergent Melee Splash, which I do not have. Per 1% Quality: 1 Superior 2 Anomalous 3. oro covers frenzy generation and good. It's. 6k. Ancestral call is probably good enough that you don't need melee splash for clear, which is really useful. Melee Splash also has a specific interaction with Hydrosphere. I'm at the point now where my minions (except zombies) rarely ever die - but the Redeemer fight is killing them. 10% less damage 45% more attack speed 3 attacks (100+122+144 = 122 avg) total avg multiplier: 59. Corrupted Yes. Support, Melee, Attack, Strike, AoE. With Diverget melee splash they will do more aoe damage than with awakened. If a non-unique enemy dies while affected by the debuff, the enemy's corpse. Good call. Note about the gems : it just happened to snapshot my single target link, replace Vile Toxins with Divergent Melee Splash when not in a single target situation. 10 % chance to double Stun Duration. Using awakened ancestral call and divergent melee splash you basically 1 shot every single pack, and being a raider I have over 200% movement speed almost all the time. Reply . Divergent Multistrike Support 20%. - Void Beacon jewels, flesh and flame. Cold Ailment Effect (BOSSING & CLEARING)Anyone knows if the hydrosphere + divergent(?) melee splash works for extra single target? Ghazzy posted a video a while ago that claimed it still works for minions and only got nerfed for player attacks. I'd imagine either Winter Burial's splash effect and/or Melee Splash support, but I can't find any definitive information, nor does my in-game testing give me any real indication. You might know that divergent melee splash + hydrosphere doubles your dps. 1. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. (lets be honest, your arent using splash on it though) But divergent doesnt increase your single target dps at all so even if awakened only increased your dps by like 1%, it's still better in that scenario. Swap melee splash > Multistrike for Piety boss fight Unlinked:. About. The awakened melee splash is about 5-7c. GLOVES The gloves are Triad Grip with 1 red and 3. Haste feels much better, I've tried both, ended up with malevolence auls uprising, and sincerely wishing I got a haste instead, and had the blessing for the "burst". Regarding the use of Hydrosphere and Melee splash, wouldn't Divergent Melee Splash work better than Awakened version due to the overlap of damage? Last edited by mrkid0612 on Nov 3, 2021, 5:57:25 AM. Also I have second Solstice Vigil with Corruption annointed, idk how much it gives, or is it the best one, but i use it for single target boss fights. Then, with Splash, the spider will splash off the hydrosphere and hit the boss, basically getting a 2nd hit on the boss. Supported Skills deal Splash Damage to surrounding targets - With divergent melee splash, putting a hydrosphere on a boss that your spiders are hitting will splash that % more damage hit from the sphere back onto the boss. Divergent. Chance to Poison Support 82%. Hi hai! The party welcomes! You need "withering touch" instead "minion damage" for the spider-supports and 15 withers add a lot jam and damage. Quote this Post " pipettebymouth wrote:In town get ancestral warchief and replace Ancestral protector as well as remove melee splash (these two are no longer needed). Shield Charge Attack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Critical Strike Chance: 5. Wrong. Hydro - essentially copies your damage offering you either 59% or 100% more depending on regular or divergent melee splash You want to have nearly 100% berserk uptime on bosses which is obtainable due to them offering you 20 power per cry, you want your hydro placed on top of them. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Melee attack skills that are linked to Multistrike will repeat themselves twice after the initial attack (e. Horadric Malus can be obtained at the Barracks. Cannot be supported by Multistrike. Awakened Minion Damage. 06 seconds (no idea how this. Divergent Flame Dash has like 2% chance to ignite and 2% MORE burning damage per 1% quality. No, it's not a targetable entity unfortunately, so no attaching of Brands and such either. This allows you to fit Tempest Shield. Also, as occultist, you want to get your hands on Witchfire Brew asap ideally :x . Reply. It feels kinda jank though and from what I've seen you need some. 20. Get a divergent melee splash. GLOVES The gloves are Triad Grip with 1 red and 3. Free skill-sockets. Also your awakened melee splash is outclassed by divergent melee splash when it comes to clearing. com Fantasy. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Kitava's Feast is a decent-ish option now. for. Multistrike. Level Requires Level Strength. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. As per the title, I was wondering if I am missing something for poison SRS or if I simply had too high expectations. Divergent Melee Splash Support (20 / 20) Unleash Support (20 / 20) Unbound Ailments Support (20 / 20) Minion Damage Support (20 / 20) Void Manipulation Support (20 / 20) Added Chaos Damage Support (item provided) (29) Envy (item provided) (25) Generosity Support (20 / 20) Determination (20) Divergent Tempest ShieldDivergent Melee Splash is quite nicer for mapping than Awakened -- due to Divergent giving the same damage (or more with 23% quality!) as the main attack to all the bystanders. Sounds like an unfortunate side effect, because its a solid. I started to get more 6 orbed rewards, and less 4 orbed rewards. In practicality, using Cyclone as the trigger for the Cast when Channeling link makes the Hydrosphere-Melee Splash interaction incredibly cumbersome, as ideally the build wants to benefit from Cyclone's high attack rate to take advantage of on-hit effects (like LGoH). with divergent melee splash you could/should get another 99% of the hit dmg from hydrosphere as extra splash. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Decent damage, but I get one/two shot if I get jumped, spiders go down, or do hard expeditions. gem swap to multistrike for bossing. Explore economy and build overviews for the action role-playing game Path of Exile. Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. strike skills have a small aoe. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Dvergent splash like doubles the mapping speed. Requires Level 72. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. But please make sure to switch. divergent melee splash makes mapping feel great. No, it's not a targetable entity unfortunately, so no attaching of Brands and such either. Trade . You do lose alot not pathing to the left of the tree. I wonder if any experts can validate that swap. or take a strike skill with divergent melee splash and tribal fury notable. Divergent Melee Splash Support for 666. One thing about your write up, I think In the links section maybe add something about melee splash/divergent melee splash for clear. If not . Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Supported Attacks have 25% chance to cause Bleeding. I returned to Heavy Strike with melee splash after EQ and slams got nerfed a while ago but quickly moved on to Boneshatter. Divergent Melee Splash with 20% quality almost negates the penalty of melee splash to near targets, which is a lot better than splash aoe that awakened gem provides. Melee Splash hits ALL surrounding target, no matter how many there are. hi, This is definitely the the powerful character I have played in a long time and it was fairly cheap to gear. Trade . This. Melee Splash SupportSupport, Melee, Attack, Strike, AoEIcon: SLevel: (1-20)Cost & Reservation Multiplier: 130%Radius: 14Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Quality 20. No, there is no built in splash for most melee abilities. Although we lose the default Area of Effect. Gooood. 1. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Requires a Melee Weapon. Frost Blades can drop anywhere. Instead it just added, effectively +1 Attacks Per Second to each spider. Business, Economics, and Finance. Awakened Multistrike Support Attack, Melee, Support. in isn't affiliated with or endorsed by Grinding Gear Games in any wayAt the moment I'm using Melee Splash instead of Multistrike for mapping which gets the job done perfectly, but will likely pick up asenaths and go back to multi. Anomalous Melee Splash is the go to if you don't have the Squire for mapping, and should be swapped out for Divergent Multistrike for most optimal damage on single targets. Melee Physical Damage Support Melee, Physical, Support, Attack Icon: M Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports melee attack skills. 3. Supported Skills deal Splash Damage to surrounding targets. That way, less of your damage is tied up in long poison durations while mapping and is. Player hits disable the hit-splash mechanic of Hydrosphere and sends it into a one second cooldown. Hydrosphere turns Divergent Melee Splash into a 99% more damage support. Wiki wiki. 373. I would pick haste since it helps your movement speed as well. 5 ex should not be an issue. Buy. Hi, I have this build up and running fairly well but I wondered why people still seemingly use divergent melee splash without hydrosphere (since it's nerfed interaction). For skills with melee splash, you basically place the hydrosphere on top of the boss and the strike will hit the boss as well as the. Chaos Orbs. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Buy. . Divergent Pride: "Nearby Enemies have -5% to Physical Damage Reduction", which can translate in a damage multiplier. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target. Free skill-sockets. Level 97 (120 passives) Honoured Tattoo of the Dove (x2) +4% to Chaos Resistance. Is the Divergent Melee Splash + Hydrosphere tech a thing on this build, and worth using if so? ign: aan_allein_daishan. Minions can not hit hydrospheres. When the Redeemer retreats back into the storm, my minions follow her and end up taking storm damage until they're all dead. So we get around ~20M; we don't lose that much from the hydrosphere change. 4M poison. With the HoA's tail attack in the pob-configuration, it's the used standard attack, you reach then 6. 5% increased Attack Speed 3% increased Damage 10%. Divergent Melee Splash, Amo Withering Touch and Multi strike Reply OanSur •. Wiki wiki. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. You do not need any +1 additional strike targets to get this interaction to work. Yup, just swap the gem. For clear use divergent melee splash, this makes a big difference. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. If dual wielding, will strike with both. Divergent Purity of Ice 55 Duped ex from currency chest at 770 regal count 60 Sg server crashed - lost phantasmal toxic rain and 3 other wings. Use Divergent Melee Splash once you get to this version when mapping, and use Awakened Unbound Ailments when bossing. Melee splash extends the width of your vector as you swing your melee strike. Swap melee splash > Multistrike for Piety boss fight Unlinked:. This is because the unintended interaction of Melee Splash cleaving on. Bone Armour. We also take a bunch of +melee strike range nodes on the tree (+11, and Strike Skills which target additional enemies can do so from 30% farther away). - Amanamu's gaze update. Reply. and make sure you get more than 20 quality on it, or get it to level 21. Downsides/notes: Gem swap Melee Splash for 40-60% more dps (Unbound / Awa Unbound ailments) Needs a Loreweave with a white socket to gem-swap (6W 78% res loreweave is relatively cheap in sc trade though) 3 buttons to press besides SRS to sustain damage; Divine Blessing. Made a really nice difference in mapping ReplyIf you utilize Hydrosphere with additional strike targets, the Hydrosphere will spit these icy waves out at the nearest target, and means later on you can switch out Ancestral Call for Melee Splash (Divergent Melee Splash at 23Q is effectively a 105% more damage link if placed next to a boss. Awakened Elemental Damage with Attacks. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. The awakened melee splash is about 5-7c. Place two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. squire will add in the remaining gems from (3) that you dont take, plus most likely a melee physical damage supportDivergent Melee Splash. Buy. This is fine because it meets the same breakpoint with gem level boosts as a level 21 divergent melee splash (both level 23 and 24 are 39% less modifiers). ahh, yes, just get the alt gem. However now in the endgame my…With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. g. Quality 20. 5% increased Attack Speed. Recipes. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. And yes, Divergent MS is hyper strong. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. : linking Double Strike Double Strike Attack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)% Performs two. Now about melee splash itself, While SRS has a very small inherent "splash" on their basic attack, melee splash would easily tenfold the hit area without it. for. 7s-ish cd. Awakened Minion Damage Support 29%. Chaos Orbs. 239. Location: The Coast ( Act 1) Related Quest: A Glimpse Beyond, Thirst for Blood, Twisted Dreams, Altered Flesh. Divergent Melee Splash Support, Melee Splash Support . . The +1 bonus from Awakened only applies to a "Strike" skill (which SRS isn't). Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Level Effect. Now with Unbound Ailments instead of melee splash I'm getting ~900k dps per Spider. enemy takes both the damage from the strike. Changing melee splash to awakened unbound ailments shifts things to 2. 3. Although spiders are supplementary to hoag, they still do damage and help with clear. Moreover, this interaction makes Divergent melee splash act as a 106% more damage multiplier for single target. - Divergent Melee Splash is sick, get one when you can HIGHLY RECOMMENDED, put it in Squire and your vicious spiders deal 15% more damage to surrounding enemies LOL. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. Wiki wiki. Level: (1-5) Cost & Reservation Multiplier: 150% Requires Level 72 Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. 0. Around every corner, opportunity awaits, and it’s calling to you. 20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages ". GLOVES The gloves are Triad Grip with 1 red and 3. Awakened Melee Splash Support has been added to the game. GLOVES For the gloves, I recommend Grip of the Council while mapping, and SRS duration gloves for Pinnacle bosses. Withering Touch Support 12%. a 20/20 divergent has only 1% less splash damage than your initial hit. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. 1. regular/divergent lvl21. 9. GLOVES The gloves are Triad Grip with 1 red and 3. This is very effective. It ALREADY is better, then you have to realize I didn't even account for the quality on added chaos or melee phys, which makes. Buy. So before with Divergent Melee Splash you do ~500k per spider and Hydrosphere doubles that. Here’s the secret. Melee Skills have 12 % increased Area of Effect. Awakened Melee Splash Support has been added to the game. Additional Effects per 1% Quality: Supported Attacks deal 0. SRS damage with added chaos = 739. The Last To Die - Path of Exile. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets Supported Skills deal (4-38)% less Damage to surrounding targets [ Supported. Business, Economics, and Finance. Main Skill Mode (5+ links) Normal 100%. So it's probably more around 12mil st. Ruthless. Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. - Amanamu's gaze update. Oh and pob dps doesn't Include 100% more dmg multiplier from divergent melee splash and hydrosphere. Whirling Blades can drop anywhere. Hi! I was using divergent melee splash support (cause it drops to me) and idk if awakened has a better performance. 4. 6k. It has a good amount of added damage, then you use anger for even more, then divergent chance to bleed. Level: 1–5. Divergent Melee Splash vs Awakened. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. Divergent Multistrike is 90% the damage of Awakened. Performance is good. divergent melee splash -- this is a 99% more multiplier with hydrosphere multistrike/minion damage/damage on full life those are your main 3-links for poison-based spiders. I don't want to have to pay 10 ex for a divergent melee splash and micro manage hydrosphere on all my melee minion builds because this garbage interaction is in the game. Has anyone tried this? Posted by pipettebymouth on Mar 11, 2022, 12:57:11 PM. Name;. If we raise this to 53 quality with diallas malefaction, we WILL see a 65% more damage mod. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked back. Upon. This is because the unintended interaction of Melee Splash cleaving on. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second wind, convocation (HoA-AI), enlighten (mana), increased duration support, anomalous vaal skeletons/ absolution/ chaos-golem buffing. Supported Skills Repeat 3 additional times. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). Chaos Orbs. Are people just using divergent melee splash for clear and gem swapping for single target? I can't seem to find any up to date information about it 2 5 Related Topics Action role. Not the best mapper by any means, but decent enough. - Void Beacon jewels, flesh and flame. Use anomalous convocation for the 40% minion move speed. You deal damage in a larger area when you reach. It's dirt cheap and this change alone boosts your DPS by almost 200k. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. Melee Splash has been added to the game. for. Spoiler. Thus, the spider hits the boss once, and then hits the hydrosphere once. While you have an affinity you have 90% reduced Damage Taken from all other damage types and 50% increased Damage taken of the affinity damage type. CryptoDivergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage Infused Channeling: Gain infusion after channeling for -. 15. As the other guy pointed out and its absolutely correct, drop impale and get divergent melee splash in, its a huge upgrade. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Passives. The game has to generate the projectile's starting point somewhere consistently, and you don't want to generate them all on a single point in the center of the sphere because that can create really screwed up projectile path generation. Last edited by SerialF on Dec. Melee Splash SupportSupport, Melee, Attack, Strike, AoEIcon: SLevel: (1-20)Cost & Reservation Multiplier: 130%Radius: 14Requires Level 8Supports melee strike skills,. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Add a Comment. Life: 1. Shield Charge Attack, AoE, Movement, Travel, Physical, Melee Level: (1-20) Cost: 10 Mana Attack Time: 0. Awakened Elemental Damage with Attacks. Level 20. That will cause melee splash around. Reply MayTheMemesGuideThee •. Awakened Minion Damage Support provides generic damage for minions. Infernal Blow Attack, AoE, Melee, Strike, Fire, Duration Level: (1-20) Cost: 6 Mana Attack Damage: (104-166)% of base Effectiveness of Added Damage: (104-166)% AoE Radius: 15 Requires Level 12 Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills. 5 seconds average previous method, and 5. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Whirling Blades Attack, Movement, Travel, Melee Level: (1-20) Cost: 10 Mana Requires Level 10 Dive through enemies, dealing weapon damage. I do run Divergent Multistrike currently even for mapping, as the extra hits from it target random enemies anyways, but Melee Splash definitly feels better in high density. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. 63, that's with 1. 1 to Melee Strike Range Supported Skills. Thinking about dropping melee splash and minion life to use anomalous despair+ intuitive link on AG for massive chaos res shred. Side note for Flicker enthusiasts, since we use Melee Splash. Area Level: 68. Well, with multistrike they do it twice per cast, four times if you include the splashes. Divergent Melee Splash Support, Melee Splash Support. There's lots of room for more damage if that's what you're after, mostly ghastly jewels need improving, better belt, corrupted boots, better shield (easy to craft with essence and harvest plus Aisling). GLOVES The gloves are Triad Grip with 1 red and 3. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. For clear i would use minion damage and not multistrike. Additional Effects. Maybe a helm enchant for srs and work on crafting it. Supported Skills deal Splash Damage to surrounding targetsOn top of running divergent melee splash, anomalous withering touch, woke minion damage, and divergent multistrike. 1. Dominating Blow Attack, Minion, Duration, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (165-238)% of base Effectiveness of Added Damage: (165-238)% Requires Level 28 Attacks enemies with a melee strike, applying a debuff for a short duration. Melee splash can stay always socketed and divergent quality makes it a huge multiplier. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. ES: 7,850Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Also your carrion golem will die, so it and feeding frenzy are inconsistent. Divergent/ awakened melee splash - more damage. Up to you though. Pulled off right it functionally doubles the spider's damage output I suppose on single target, so about 12mil Sirius/Shaper DPS. This is a Support Gem. Lifetap. My character is level 92 and saving for aegis. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite; Call of Duty: Warzone; Path of Exile; Hollow Knight: Silksong; Escape from Tarkov;👻3.